Firefox to Get Multi-Process Plugins by the End of This Quarter

Mozilla Firefox logoFirefox may be the most popular browser around, as long as we leave out Internet Explorer, which probably isn't that fair, but, for some time, it has seemed to be lagging behind Google Chrome when it comes to new features and development momentum. Maybe Chrome's break-neck release cycle makes it look like it's adding new features faster, but Mozilla needs to start picking up the pace.

Firefox developers seem to be realizing this as well and the latest (more or less) official goals for the second quarter are a little more ambitious than usual. One feature that has developers talking is the goal of having at least partial support for Direct2D hardware acceleration on the Windows platform. This would enable Firefox to utilize the graphics card to render some of the content that should translate in a snappier experience for the users.

However, the Direct2D support is only slated for an alpha build, which means that it probably won't make it into the current release schedule of Gecko 1.9.3, the next major iteration of Firefox's web rendering engine. Gecko 1.9.3 is slated for a beta in June and a final release in October. The developers are hoping that Direct2D support will be mature enough to be introduced with a subsequent minor release, Gecko 1.9.3.x. Direct3D support is getting a backseat for now, as the developers are trying to focus on getting Direct2D ready to ship.

Mozilla is not the only one focused on getting better hardware acceleration, Chrome developers have already begun working on a project, ANGLE, to create a Direct3D-based implementation of WebGL, an upcoming web 3D graphics standard to be used with HTML5. The WebGL technology is already proving impressive, helping Googlers run a Quake 2 port inside a browser.

Other features on the Mozilla roadmap are closer to becoming a reality for users, though. One feature that the developers are emphasizing is support for out-of-process plugins, which should be a great boon to the browser's stability. The idea is to have plugins like Adobe Flash run in a separate process from Firefox so that, if and when it crashes, it doesn't take the whole browser down with it. The current goal is to have a final release for the feature by the end of this quarter on both Windows and Linux. Mac users will have to do with a beta version for now.

Tags: browsers, Firefox, HTML5, Internet, WebGL

Comments
Add comment

Your name:
Sign in with:
or
Your comment:


Enter code:

E-mail (not required)
E-mail will not be disclosed to the third party


Last news

 
Google Inbox was due to close down -- it was just a matter of when
 
The patent was published by the Japan Patent Office over the weekend
 
The Stadia servers are capable of providing 4K, 60 frames-per-second performance
 
Exascale supercomputers are capable of a quintillion calculations per second
 
 
GTX 10-series cards will run some ray-traced games well, and others... not so much
 
The maximum number of people that you can have on a Skype video call right now is 25
 
Apple wants all of the spotlight on its new services and subscriptions next week
The Samsung Galaxy A5 (2017) Review
The evolution of the successful smartphone, now with a waterproof body and USB Type-C
February 7, 2017 /
Samsung Galaxy TabPro S - a tablet with the Windows-keyboard
The first Windows-tablet with the 12-inch display Super AMOLED
June 7, 2016 /
Keyboards for iOS
Ten iOS keyboards review
July 18, 2015 /
Samsung E1200 Mobile Phone Review
A cheap phone with a good screen
March 8, 2015 / 4
Creative Sound Blaster Z sound card review
Good sound for those who are not satisfied with the onboard solution
September 25, 2014 / 2
Samsung Galaxy Gear: Smartwatch at High Price
The first smartwatch from Samsung - almost a smartphone with a small body
December 19, 2013 /
 
 

News Archive

 
 
SuMoTuWeThFrSa
     12
3456789
10111213141516
17181920212223
24252627282930
31




Poll

Do you use microSD card with your phone?
or leave your own version in comments (15)