Supporters wondering exactly what they'll be able to play when the open, Android-based Ouya console is released can wonder a little less today, as the indie-friendly console maker announced that OnLive's library of hundreds of streamable games would be available at launch.
The move should somewhat allay concerns that Ouya's TEGRA 3-based chipset won't be able to compete with its more powerful console competition, since games running on OnLive's servers can be as resource intensive as they need to be. Still, you'll need a better-than-decent broadband connection to stream those games in a playable form, and even then you might notice some controller latency and video issues, if our previous OnLive tests are anything to go on.
What makes this move especially interesting is that OnLive currently sells its own HDTV MicroConsole and controller for $99, the same price as the multifunctional Ouya. It's enough to make you wonder why OnLive has to charge so much for what is essentially a modem with an HDMI output (though, to be fair, OnLive does frequently offer free MicroConsole units as a perk with various game purchases).
Today's announcement comes about a week after Ouya announced that Human Element, from noted Call of Duty developer Robert Bowling's Robotoki studio, would be the console's first timed exclusive.
Nearly 41,000 people have committed to buy an Ouya with 12 days left in the Kickstarter campaign, which has shattered its initial $950,000 funding goal by bringing in nearly $5.6 million so far.