Articles / Technologies

The Future of Computer Games: OnLive, Gaikai, Console Online Services, etc

The Future of Computer Games: OnLive, Gaikai, Console Online Services, etcThose people whose childhood fell on the happy nineties, at least most of them, remember what the hunt for innovative at that time computer games was like. They could be called computer only at a stretch since the majority of the middle class in our country used to do with available games devices like Dendy or SEGA, cartridges for which cost as much as half of the device. Then there appeared computers with diskettes and disks. The latter kind of data storage device is still popular, but is it going to stay dominant long? The producers of Blu-ray are seriously concerned about movies brought online. But is the same going to happen to games? Judging by the latest events, it is very likely. Besides, the ideas of certain individuals have gone further you wont have to download a game, just get an image from the Internet that has been drawn on a remote server. It already exists and works now. And this article tells how it works and where it exists.

 
E-ink, e-paper and e-books: technology, business, market

E-ink, e-paper and e-books: technology, business, marketElectronic paper (e-paper) and electronic ink (e-ink) are inventions which are 30 years old. They came into our life comparatively not long ago. The first prototypes ready for mass production were introduced as early as 10-15 years ago but only now real product has appeared on sale. As usual it had begun with single hardware devices, the number of which rose to a score in the course of time. This market is still in its initial stage of development. Yet even now one can estimate its prospects. The prospects of this sector and the technology of e-ink itself are at issue in this article.

 
Cellular communications: what it will be like tomorrow

Cellular communications: what it will be like tomorrowThe history of telecommunications includes several periods, the first of which began in the Stone Age when people learned to speak. It was followed by postal services, pigeon service, telegraph service, telephone and radio communications, and by the end of the 20th century there appeared another one ?? cellular communications. It is not necessary to describe the differences between cellular communications and other means of communications as long as the average reader has already got an idea about the space propagation of radio waves and is likely to experience their influence feeling the vibration of a mobile phone in the pocket.

A mother of children who are playing in a sandpit wouldn??t cry for them from the balcony but would rather call them using her cellular phone. Business partners are always available for each other. A young man sitting in a park with his notebook and cellular phone wouldn??t carry thousands kilometers of wires in order to connect to an Internet provider. All this has become possible when using a mobile cellular communications, the creation, evolution and the future of which will be discussed further.

 
Google Inbox was due to close down -- it was just a matter of when
The Stadia servers are capable of providing 4K, 60 frames-per-second performance
The iMac is available in 21.5- and 27-inch versions
The maximum number of people that you can have on a Skype video call right now is 25
The patent was published by the Japan Patent Office over the weekend
Exascale supercomputers are capable of a quintillion calculations per second
GTX 10-series cards will run some ray-traced games well, and others... not so much
Apple wants all of the spotlight on its new services and subscriptions next week
 
 

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